Posts Tagged ‘UDK’
New UDK for People Who Actually Use UDK. lol.
Well, Epic just released a new UDK beta! Whatever. It’s here if you actually want it. And here’s a list of changes to the engine.
Personally, I would rather mod GTA than use the UDK. I’d use Unity if I was going to make an indie game way before I considered Epic’s “Make them do it Tim’s way” proprietary mess.
Besides, the Grit Game Engine is probably going to put the rest of internet independent game and mod development to shame, while being open source and free all-the-way.
Anyway, I just thought I’d share it for the less-serious hobbyists out there who just need some new frag maps or something to do between faps.
Unreal Development Kit needs a complete make over. For one thing, stop putting everything in one ugly unusable BSP editor (I really feel bad for people who think THATS how you make games in 2010).
If I wanted to be forced into a recompile every time I move a single freaking light, and do fake streaming if I want large worlds, and use old forget-worthy BSP, I wouldn’t lock myself down to your choice in licensing, that’s for damned sure.
Appreciate you “sharing” your technology, however, I hope you can appreciate what’s wrong with it and why you stand very little chance in this new market you have joined. The indie world is pretty much going to crush UDK unless you change the core entirely.
UDK Tutorial Videos Released, 20+ Hours Of Content
The UDK is not just Unreal Tournament 3 and a mod tool. It is apparently capable of being used in the production of any kind of game you’d want to make, provided you know the in-and-outs of the proprietary editor Epic has supplied.
3DBuzz is well known for their video training material, offering streaming content to members of their site, as well as a host of DVD-Rom based training.
They were the people behind the training that came with the UT3 Game Of The Year edition, and the 20+ hours offered at the UDK Video Turorials page seems not to differ a lot from UT3 level mod videos at first glance.
The final set (about a top-down custom game) appears promising however, and all of it is good material if you are new to UE3. Quite the value added when you consider that the aim of the videos are to show you the editor and get you a grip on how it works, that the videos are 100% free to UDK users, and that they are done in that 3DBuzz style. Zak is solo in this set, but he gets to the point.
I am on the fence about Unreal technology so far – just as I have been in its previous incarnations as a modding-only environment without millions to spend. It is nothing against Epic, but the only engine I’ve ever actually enjoyed making things in has been the GTA engine.
Then again, Unreal Engine 3 was never free-for-the-first-$5000 before now, and Rockstar Games hasn’t released the Rage SDK, either…
With over 50,000 users in the first week it became available, myself among those, it would be so cool to see a lot of independent, low-budget side-scroll platformers and top-downs coming out on Unreal Engine 3, a solution known for a financial reserve only to those with the largest budgets. Anyway, here are some videos, who’s using the editor?
