Posts Tagged ‘san andreas’

Best Game Engine For Modders And Why – GTA San Andreas

San Andreas Box ArtGTA San Andreas is the best game for modding, hands down. The reasons are many, but first I will talk a little bit about other game engines. Maybe you are coming over from Unreal Tournament or Source games – this is a whole different world from those!

Let’s take Unreal III for the first example; When you mod that, unless you do some really extensive stuff, the only thing you’re going to be able to do is create arena maps and have death matches in them. The beauty of game modding to me is what the game offers to would-be indies or industry hopeful. Read the rest of this entry »

Working On San Andreas Liberty City II

SA Liberty City II

SA Liberty City II

While I’m not yet sure whether I will embark upon my own New Vice City, I have begun to help Monitor57 with his project, San Andreas Liberty City II. Over the past few days we managed to use DropBox to organize a bit of a beginning flow since until now Monitor57 had been going at it mostly alone.

A few others are helping, Read the rest of this entry »

GTA Modding Gets A Coop Project – Carl’s House

The New Shell Of CJs Place

The New Shell Of CJ's Place

A coop modding project has begun at GTAForums and is off to a good start with some friends and I already fleshing out the beginnings of an overhaul to the Johnson house from San Andreas. We’re utilizing DropBox as a collaborative platform and it is definitely up for the job.

As you can see by the post, we devised this as way for people to jump in and start networking more tightly as a community. An oppotunity to learn from each other. Maybe some will only browse the files, look at their various stages (we’re observing a naming convention), and learn from them. That’s okay, that’s a part of it. Read the rest of this entry »

DFF2WDR Released By Shadow-Link

DFF2WDR Released Last Night

DFF2WDR Released Last Night

‘DFF2WDR’ is a utility making it possible to convert your GTA San Andreas DFF models into GTA IV’s WDR format. It’s a small step toward making maps in GTA IV, with much more yet to be supported before we can really start playing around with GTA IV’s world, but it works. Shadow-Link made it and you can check it out get more details as you read more.

Here is DFF2WDR’s Official Page. Check back at his site often as Shadow-Link is updating this tool as bugs are found.

Remember to show some support in any way you can while you’re there – GTA Modding is entirely Third Party and free and can not exist without your peers – give Shadow-Link some thanks.

DFF2WDR is not yet perfect, but it is close and does what it was made to do. The latest Java RTE recommended, you can find this here if you find that you come into trouble using the DFF2WDR utility.

You can see what other users are doing during this testing phase at the DFF2WDR topic at GTANet’s GTAForums.

DFF2WDR has been downloaded over 100 times in various locations since its release to the hungry public late last night. I personally recommend you always get your tools strait from the source and to support your peers making it possible to mod GTA IV because as the example clearly shows: Without Shadow-Link’s utility, there is no other tool to take the place of DFF2WDR.

Shadow-Link: Thank you for helping to keep the scene alive, kudos to you for a handy little app.

Update: Got a better Java link for end users, developer network link was said to be confusing.

Top 5 GTA SA Mods Of All Time

Top 5 Best GTA SA Mods

Top 5 Best GTA SA Mods

I want to share 5 of my favorite GTA SA Mods. There are thousands and thousands of GTA SA Mods you can download, and many more in development all of the time.  These are the 5 GTA SA Mods no GTA SA install should be without. See them after the following jump to the full article. They will be in no particular order. Read the rest of this entry »