Posts Tagged ‘san andreas’
Best Game Engine For Modders And Why – GTA San Andreas
GTA San Andreas is the best game for modding, hands down. The reasons are many, but first I will talk a little bit about other game engines. Maybe you are coming over from Unreal Tournament or Source games – this is a whole different world from those!
Let’s take Unreal III for the first example; When you mod that, unless you do some really extensive stuff, the only thing you’re going to be able to do is create arena maps and have death matches in them. The beauty of game modding to me is what the game offers to would-be indies or industry hopeful. Read the rest of this entry »
Working On San Andreas Liberty City II
While I’m not yet sure whether I will embark upon my own New Vice City, I have begun to help Monitor57 with his project, San Andreas Liberty City II. Over the past few days we managed to use DropBox to organize a bit of a beginning flow since until now Monitor57 had been going at it mostly alone.
A few others are helping, Read the rest of this entry »
GTA Modding Gets A Coop Project – Carl’s House

The New Shell Of CJ's Place
A coop modding project has begun at GTAForums and is off to a good start with some friends and I already fleshing out the beginnings of an overhaul to the Johnson house from San Andreas. We’re utilizing DropBox as a collaborative platform and it is definitely up for the job.
As you can see by the post, we devised this as way for people to jump in and start networking more tightly as a community. An oppotunity to learn from each other. Maybe some will only browse the files, look at their various stages (we’re observing a naming convention), and learn from them. That’s okay, that’s a part of it. Read the rest of this entry »


