Unity 3D Tutorials – The Tornado Twins 20 Video Tutorials

The Tornado Twins Unity 3DMy Unity 3D Video Tutorials post has been off the front page for quite some time now so I wanted to talk about the Tornado Twins again as they have recently put out their 20th Unity 3D Video Tutorial (actually, Feb 15, so I’ll serve as a reminder in case you missed it).

That means there are 19 other Unity 3D video tutorials there, and if you are like me and have yourself into a lot of projects all the time, you appreciate bite sized interface tutorials and technology talks. I really like what I see with Unity 3D, across the board, I am really interested in the things it is aimed at, I like that these guys put their time into helping me to fit it in.

The Tornado Twins make it easier for me slowly work it into my brain while I can Octopus on 7 other things in the background. Worth every ten minute video tutorial tidbit, or your bandwidth back. Really, I can’t give you back your bandwidth, but they are good video tutorials. Go forth noble Unity 3D Googler, you go forth, and you watch them. You watch them good.

The Internet Is Serious Business.

See You In Vice CityWhen you can take the form of your enemy, then put the people in an angst against it, you have the enemy at your mercy and you can rally a people. This world is a shattered image of what is meant to be trivial. Paint me the jerk that lurked. Super mortal human. We’ll say it just means ‘very’.

I do hope you don’t forget me, 5 years is a long time, we met after a recommendation from a new friend who I found had died before I even got to see his works. It was good to be acquainted, the pleasure was all mine, I can assure.

Have you ever looked at those sites with the screwed up videos and seen the atrocities that happen in the name of the beliefs that to this day have only been a source to divide the people of our world? Read the rest of this entry »

New UDK for People Who Actually Use UDK. lol.

Video GamesWell, Epic just released a new UDK beta! Whatever. It’s here if you actually want it. And here’s a list of changes to the engine.

Personally, I would rather mod GTA than use the UDK. I’d use Unity if I was going to make an indie game way before I considered Epic’s “Make them do it Tim’s way” proprietary mess.

Besides, the Grit Game Engine is probably going to put the rest of internet independent game and mod development to shame, while being open source and free all-the-way.

Anyway, I just thought I’d share it for the less-serious hobbyists out there who just need some new frag maps or something to do between faps.

Unreal Development Kit needs a complete make over. For one thing, stop putting everything in one ugly unusable BSP editor (I really feel bad for people who think THATS how you make games in 2010).

If I wanted to be forced into a recompile every time I move a single freaking light, and do fake streaming if I want large worlds, and use old forget-worthy BSP, I wouldn’t lock myself down to your choice in licensing, that’s for damned sure.

Appreciate you “sharing” your technology, however, I hope you can appreciate what’s wrong with it and why you stand very little chance in this new market you have joined. The indie world is pretty much going to crush UDK unless you change the core entirely.

No, I’m not slackin! I’ve just been busy.

Sunset In Grit Game EngineI haven’t been slacking, I’ve been working on the site for the Grit Game Engine and the Game Engine Forum for said game engine. It is young, so it doesn’t quite yet replace GTA as my favorite engine, but if you know how to use that engine, you’ll be able to use this game engine.

Grit is really young yet it already offers so much. You can build large open worlds in it and drive cars and planes with a full day cycle already. I don’t want to extend this blog posting too far, instead I would like to extend an invitation to come over to the Grit Game Engine sites linked above, join in on the forums, and perhaps the SVN.

Get involved and get in touch with us if you want to try out a binary/built version of the engine. We don’t expect everyone to be able to build from source, but there is no public built yet. If you want to try it out, though, we’re obliged if you’ll consider helping to develop it.

Word has it there may be a bit of a GGE Logo contest coming up soon ;)

Rockstar Games’ Agent For PS3 – Why You Should Be Excited

Rockstar Games Agent Video Game Logo Rockstar Games’ Agent for PS3 is probably less than a year from release. Remember that interview from PlanetGrandTheftAuto.com? This is why you should be excited about Rockstar Games’ Agent. That is, of course, provided you own a PS3.

Agent is said to be sure to become Rockstar’s next big hit since GTA III – yes, that’s III, not IV – and if this video is any true indication of the quality that Rockstar North intends to achieve with Agent, then this is probably going to end up the reason I cave and buy a console.

Not much is known about Agent as of yet, but is this the title Sam Houser was talking about here? Is it empty Sony hype? Let me know your expectations for Rockstar Games’ Agent.

GTA IV Video Editor: Packie, Niko, And the Triad

Niko throws a Molotov, GTA IVI like the GTA IV video editor. I am really looking forward to Episodes From Liberty City (pre-order now and meet me in multiplayer) coming to PC. This is probably the best video I’ve done with the GTA IV video editor so far, so I wanted to share it here.

I could probably use some practice, but drop a comment on it here or on YouTube and let me know what you think anyway. Link us to videos you made with the GTA IV video editor :)